**YiHeng Wang (2019WANY36) broke the Rubik's Cube World Record Average with 4.36 seconds, beating his old record of 4.48 on the Philippine Championship 2024 on 6th July, 2024.**

The 10-year-old Chinese cuber is currently by far the best 3x3 speedcuber in the World. He's so dominant that this was his 33rd sub-5 average, while the rest of the World has 7 combined. There are only 4 cubers in the World who accomplished a sub-5 average on a competition and there's a 0.38 seconds gap between this new record and the second best on the list, Tymon Kolasiński (4.74).

He even had a sub-4 solve in this event, and there are only 11 cubers who managed to solved the cube under 4 seconds on a competition.

**Times**: (6.11), (3.97), 4.48, 4.59, 4.02 [The best and worst solves don't contribute to the average]**Cube used**: GAN 12 Maglev UV**Competition**: Philippine Championship 2024, R1**Location**: Cebu City, Philippines, July 6, 2024

## YiHeng's Personal records

Event | NR | CR | WR | Single | Average | WR | CR | NR |
---|---|---|---|---|---|---|---|---|

3x3x3 | 1 | 1 | 3 | 3.47 | 4.36 | 1 | 1 | 1 |

2x2x2 | 2 | 3 | 16 | 0.54 | 0.78 | 1 | 1 | 1 |

4x4x4 | 75 | 305 | 968 | 28.68 | 34.77 | 1289 | 417 | 112 |

5x5x5 | 504 | 1635 | 4937 | 1:19.45 | 1:29.08 | 5147 | 1728 | 542 |

3x3 OH | 169 | 529 | 1684 | 12.47 | 15.72 | 1639 | 550 | 173 |

Pyraminx | 3 | 7 | 56 | 1.16 | 1.80 | 23 | 7 | 6 |

Skewb | 18 | 54 | 317 | 1.73 | 3.88 | 684 | 173 | 69 |

YiHeng Wang's (王艺衡) best single solve is currently 3.47 seconds which is only the third best time after Max Park (3.13) and Luke Garrett (3.44).

## Video

The best video recording of the event was published by his judge, Leo Borromeo the best Philippino cuber (single 4.31, average 5.24, World Rank 10) who has a YouTube channel with 337K followers.

## Current 3x3 Average Leaderboard

Name | Result | Representing | Competition | |
---|---|---|---|---|

1 | Yiheng Wang (王艺衡) | 4.36 | China | Philippines 2024 |

2 | Tymon Kolasiński | 4.74 | Poland | Poland 2024 |

3 | Ruihang Xu (许瑞航) | 4.84 | China | China 2024 |

4 | Max Park | 4.86 | USA | USA 2022 |

5 | Luke Garrett | 5.03 | USA | USA 2022 |

6 | Matty Hiroto Inaba | 5.10 | USA | USA 2024 |

7 | Xuanyi Geng (耿暄一) | 5.14 | China | China 2024 |

8 | Yufang Du (杜昱方) | 5.15 | China | China 2023 |

9 | Bofan Zhang (张博藩) | 5.16 | China | China 2024 |

10 | Leo Borromeo | 5.24 | Philippines | Philippines 2023 |

## Reconstruction

Below you'll find the scrambles and the breakdowns of his solves so you can analyze how fast you can solve them with the advanced method.

**1.** 72 STM / **6.11** = 11.78 TPS [worst]**R2 F2 D' U L R D F U2 F2 U L2 F' D' R U F L**

y //* insp*

↑R' D↑R2' F R U'D L F' U L' //* Y cross*

R U R' //* RB*

U L U' L' U L U L' //* OG*

y' U R U R' y U' L' U L //* RG*

U2 R' U2' R U' R' U R //* OB*

R U R' U' R' F R F' R' U2' R U R' U R //* OLL-C1*

U' U'↑R2' F2 R U2 R U2'·R' F (R R') R U R' U'·R' F R2 //* PLL-Gc*

**2.** 50 STM / **3.97** = 12.59 TPS [best]**R D L B2 D L' B F2 R2 B2 L' D R2 U R2 U2 L2 R'**

x //* insp*

U2 L R x U'D2 //* W cross*

L U L' //* GO*

U R' U2' R //* GR*

U2 R U2' R' U' y' R U' R' //* BO*

U R' U' R //* RB*

R U R' U R U' R' U' R' F R F' //* OLL-W+*

R U R' U' R' F R2 U' R' U' R U R' F' //* PLL-T*

**3.** 53 STM / **4.48** = 11.83 TPS**L2 D' L2 F R' D2 L' F D2 R U L F2 D' L B2 D2**

↑L2 D' L' F' U' R' U' R U'D //* Y xcross (BR)*

R U' R' L' U L //* GO*

R U R' //* GR*

y' L F' L' F L' U' L //* BO*

r U R' U' r' R U R U' R' //* OLL-A*

U2'↑R2' F2 R U2 R U2'·R' F R U R' U'·R' F R2 U' //* PLL-Gc*

**4. **60 STM / **4.59** = 13.07 TPS**R' F R2 B2 R2 D B D L' B2 D B2 L2 F' D' B F2 D**

y z2 //* insp*

D2 R B' R·U' L U2 L' //* P (BO)*

U' D' R U' R' D //* 223 (GO)*

U L F' L' //* xxcross*

R U2' R' U2 L' U' L //* RB*

U R U' R' U R U' R' (R R') U R U' R' //* RG*

U' r U R' U' r' R U R U' R' //* OLL-A*

U' x' R2 D2 R' U' R D2 R' U R' x //* PLL-A+*

**5.** 47 STM / **4.02** = 11.69 TPS**B' R' B' F' L' R F2 L2 D' L2 B' L D2 F R2 F' L2**

x //* insp*

L2'·U R' D B' r //* P (GR)*

U2' R' F R U' //* xcross (GR)*

y' R' U' R //* BR*

y' U R U2' R2' U' R //* OB*

y U' L' U' L //* GO*

L F' L' U' L·U F U' L' //* OLL-Z-*

·R U R' F' R U R' U' R' F R2 U' R' U2 //* PLL-J*

**STM** - Slice Turn Metric, a move is a rotation of a single slice by any multiple of 90°.**TPS** - Turns Per Second during an algorithm or a solve.