Pretty Rubik´s Cube patterns with algorithms

Are you tired of solving your Rubik´s Cube always the same way and you are looking for a new challenge? Try to reproduce or invent some pretty patterns! In this section I´m going to present a gallery of pretty Rubik´s Cube patterns with algorithms, preview images, and a small animation on how to form them. Find out how to make the famous Superflip, the checkerboard, the snake patterns, the cross, the cube in a cube and many other nice motives. If you've got bored solving the Rubik's Cube always the same way and you're looking for a new challenge try to reach one of these patterns without watching the algorithms supplied.

rubiks cube puzzle patterns banner

You don't even have to know the Rubik´s notation to be able to read the letters in the algorithms because I have attached a short animation for each scramble. If you don´t have a Magic Cube go ahead and use the online Rubik´s Cube solver or use the cube simulator where you can apply rotations or even solve the cube online.

Click or tap an image in the gallery to open and reveal the algorithm. Make sure you check out the second page of the list with more patterns!

Click To Reveal The Patterns In The Gallery:

The Superflip
The easy checkerboard logo
All flags & crests
Checkerboard in the cube
( ! ) (ˆ⌣ˆԅ)
Perfect Scramble
Minority cross
Perpendicular lines
Flipped tips
Plus minus
Spiral pattern
Fruit bowl
Vertical stripes
Gift box
Opposite corners
4 crosses
Union Jack
Cube in the cube
Cube in a cube in a cube
Black mamba
Green mamba
Four spots
Six spots
Kilt (Scottish skirt)
Don't cross line
Hi all around
Displaced Motif
Are you high?
C U around
Order in chaos

Facing checkerboardsExchanged peaksEdge triangleLoose strapSix spotsTableclothMore Patterns


How to undo a scramble?

Apply the inverse rotations of the backward algorithm to revert the cube to the solved cube (or the initial position).
Let's take a short algorithm for the demonstration, the Cross: U F B’ L2 U2 L2 F’ B U2 L2 U
Written backwards: U L2 U2 B F’ L2 U2 L2 B’ F U
Replace the moves with the inverse rotations: U’ L2 U2 B’ F L2 U2 L2 B F’ U’
– this will undo the Cross algorithm. Note that double rotations, marked with 2 are the inverse rotations of themselves because it doesn't matter in which direction you perform a half turn. Use this method to calculate the reverse moves for any pattern in the list.